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Home Archive for category "Blog" (Page 2)

Category: Blog

Baking Low Poly From Fusion 360
ThatLittleSpider 25/06/2017 18/01/2019

Baking Low Poly From Fusion 360

I did this with the whole computer, so everything was ready for baking. Now the Dynamesh turns out to be quite high.….

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My first thoughts on Fusion 360
ThatLittleSpider 13/06/2017 25/03/2019

My first thoughts on Fusion 360

I have spent a couple of days trying out Fusion 360, and I have to say that I like using Fusion 360….

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Reverse animation in 3dstudio
ThatLittleSpider 16/05/2017 17/01/2020

Reverse animation in 3dstudio

It is amazing what you learn even after having used 3d studio max for so long. I don’t do a whole lot….

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I like quad menu
ThatLittleSpider 27/04/2017 19/01/2019

I like quad menu

Yes, it is true. I like quad menu. I have made several different quad menus to speed up my workflow in max.….

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Character hitboxes in Unreal Engine 4
ThatLittleSpider 27/04/2017 19/01/2019

Character hitboxes in Unreal Engine 4

Currently trying out some multiplayer stuff in Unreal Engine 4 and was wondering how I was going to add hitboxes to the….

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The pain of not having time
ThatLittleSpider 26/04/2017 05/07/2017

The pain of not having time

Had the pleasure of somebody asking me for a link to my blog recently. I then looked at my blog, and remembered….

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Stop “copy and paste” you twat!
ThatLittleSpider 10/09/2016 17/01/2020

Stop “copy and paste” you twat!

Yesterday I was working on the random dungeon generator. I kept copy pasting all the time. 

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Randomly generated dungeon – Part II
ThatLittleSpider 09/09/2016 05/07/2017

Randomly generated dungeon – Part II

Part two … In part one we figured what tiles to place, we got some help trough some visual aid. In this part….

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Randomly generated dungeon – Part I
ThatLittleSpider 08/09/2016 22/05/2019

Randomly generated dungeon – Part I

Why I am doing this … Its safe to say tiles make me crazy. To me its very abstract to make a random….

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